Autor Tema: Champions  (Leído 280 veces)

fissban

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Champions
« en: Noviembre 07, 2017, 06:50:23 am »
Champions
Sistema renovado de champions donde ustedes podrán tener en su servidor 3 tipos diferentes de champions, cada uno con un titulo y stats personalizados que estaran definidos dentro del config.


Aqui unos configs

Código
Enable_Champions = True

# We set up the event to specific days of the week.
ChampionEnableDay = SUNDAY,MONDAY,TUESDAY,WEDNESDAY,THURSDAY,FRIDAY,SATURDAY

# Chance champion spawn in %
# ChanceSpawnWeak + ChanceSpawnSuper + ChanceSpawnHard -> never exceed 100%
ChanceSpawnWeak = 10
ChanceSpawnSuper = 5
ChanceSpawnHard = 1

# Reward for killing one champion
# Format: itemId,amount,chance;itemId,amount,chance;
RewardsToKillWeak = 57,1000,100;
RewardsToKillSuper = 57,1000,100;
RewardsToKillHard = 57,1000,100;


# Stats
# To add more stats to the champions check the "STATSTYPE" class
# Example: 1.5 -> The champion will win 50% more than normal stat.
MAX_HP_Weak = 1.5
MAGICAL_DEFENCE_Weak = 1.5
PHYSICAL_DEFENCE_Weak = 1.5
PHYSICAL_ATTACK_Weak = 1.5
MAGICAL_ATTACK_Weak = 1.5
# Stats
MAX_HP_Super = 2.0
MAGICAL_DEFENCE_Super = 2.0
PHYSICAL_DEFENCE_Super = 2.0
PHYSICAL_ATTACK_Super = 2.0
MAGICAL_ATTACK_Super = 2.0
# Stats
MAX_HP_Hard = 4.0
MAGICAL_DEFENCE_Hard = 3.0
PHYSICAL_DEFENCE_Hard = 3.0
PHYSICAL_ATTACK_Hard = 3.0
MAGICAL_ATTACK_Hard = 3.0

# -----------------------------------------------------------------------------------------------------------------
# Bonus Exp Sp
# -----------------------------------------------------------------------------------------------------------------
# Exp and sp event usually generated the weekend.
Enable_BonusExpSp = True

# We enable the event to specific days of the week.
# Default: FRIDAY,SATURDAY
BonusExpSpEnableDay = FRIDAY,SATURDAY

# Bonus de Exp en %
# 1.0 = not bonus
# 1.1 = 10% bonus.
# 2.0 = 100% bonus
BonusWeekendExp = 1.2

# Bonus de Sp en %
# 1.0 = not bonus
# 1.1 = 10% bonus.
# 2.0 = 100% bonus
BonusWeekendSp = 1.2

# Bonus de Drops en %
# 1.0 = not bonus
# 1.1 = 10% bonus.
# 2.0 = 100% bonus
BonusWeekendDrop = 1.2
BonusWeekendSpoil = 1.2
BonusWeekendHerb = 1.2
BonusWeekendSeed = 1.2