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Mensajes - Mordor

Páginas: [1] 2 3 4 5
1
Issues / Error - Summon
« en: Hoy a las 12:36:50 pm »
Quería reportar tres errores u obvservaciones acerca de los summons:

- El primero es cuando utilizamos por ejemplo el curse of shade (Nightshade) contra otro char, el summon una vez tirado el debuff eso comienza a seguir y atacar al char.

- Al momento de entrar a la sala del Baium con dicha quest terminada, una vez adentro cualquier char que quiera summonear a su mascota lo patea y lo lleva a Aden.

- Este error me apareció mientras testeaba unos pvp afuera de giran:

Código
java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.checkPvpSkill(L2PcInstance.java:4672)
at net.sf.l2j.gameserver.model.actor.L2Summon.doCast(L2Summon.java:760)
at net.sf.l2j.gameserver.model.actor.ai.SummonAI.thinkCast(SummonAI.java:103)
at net.sf.l2j.gameserver.model.actor.ai.SummonAI.onEvtThink(SummonAI.java:157)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:299)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:279)
at net.sf.l2j.gameserver.model.actor.ai.CharacterAI.onIntentionCast(CharacterAI.java:261)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.setIntention(AbstractAI.java:238)
at net.sf.l2j.gameserver.model.actor.L2Summon.useMagic(L2Summon.java:725)
at net.sf.l2j.gameserver.network.clientpackets.RequestActionUse.useSkill(RequestActionUse.java:536)
at net.sf.l2j.gameserver.network.clientpackets.RequestActionUse.useSkill(RequestActionUse.java:552)
at net.sf.l2j.gameserver.network.clientpackets.RequestActionUse.runImpl(RequestActionUse.java:466)
at net.sf.l2j.gameserver.network.AbstractClientBasePacket.run(AbstractClientBasePacket.java:54)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)

java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.checkPvpSkill(L2PcInstance.java:4672)
at net.sf.l2j.gameserver.model.actor.L2Summon.doCast(L2Summon.java:760)
at net.sf.l2j.gameserver.model.actor.ai.SummonAI.thinkCast(SummonAI.java:103)
at net.sf.l2j.gameserver.model.actor.ai.SummonAI.onEvtThink(SummonAI.java:157)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:299)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:279)
at net.sf.l2j.gameserver.model.actor.ai.CharacterAI.onIntentionCast(CharacterAI.java:261)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.setIntention(AbstractAI.java:238)
at net.sf.l2j.gameserver.model.actor.L2Summon.useMagic(L2Summon.java:725)
at net.sf.l2j.gameserver.network.clientpackets.RequestActionUse.useSkill(RequestActionUse.java:536)
at net.sf.l2j.gameserver.network.clientpackets.RequestActionUse.useSkill(RequestActionUse.java:552)
at net.sf.l2j.gameserver.network.clientpackets.RequestActionUse.runImpl(RequestActionUse.java:466)
at net.sf.l2j.gameserver.network.AbstractClientBasePacket.run(AbstractClientBasePacket.java:54)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)

2
Issues / Re:Error de Attack
« en: Hoy a las 12:32:24 pm »
Listo, fixeado.

3
Issues / Re:Error de Attack
« en: Hoy a las 09:31:04 am »
Buenísimo gracias ya lo pruebo y te confirmo  8)

4
Issues / Error de Attack
« en: Mayo 26, 2018, 07:27:05 pm »
Uno de los players matando un raid, quedo totalmente paralizado, en la consola me tiraban estos errores:

Código
java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.L2Attackable.addDamage(L2Attackable.java:694)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.callMinions(AttackableAI.java:1096)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.onEvtAttacked(AttackableAI.java:1078)
at net.sf.l2j.gameserver.model.actor.ai.CharacterAI.onEvtMuted(CharacterAI.java:575)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:325)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:268)
at net.sf.l2j.gameserver.model.actor.L2Character.startMuted(L2Character.java:5208)
at net.sf.l2j.gameserver.model.skills.effects.type.EffectMute.onStart(EffectMute.java:44)
at net.sf.l2j.gameserver.model.skills.effects.Effect.setInUse(Effect.java:192)
at net.sf.l2j.gameserver.model.actor.L2Character.addEffect(L2Character.java:1986)
at net.sf.l2j.gameserver.model.skills.effects.Effect.startEffectTask(Effect.java:261)
at net.sf.l2j.gameserver.model.skills.effects.Effect.scheduleEffect(Effect.java:374)
at net.sf.l2j.gameserver.model.skills.Skill.getEffects(Skill.java:984)
at net.sf.l2j.gameserver.model.skills.Skill.getEffects(Skill.java:946)
at net.sf.l2j.gameserver.model.items.ItemWeapon.getOnCrit(ItemWeapon.java:289)
at net.sf.l2j.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:3562)
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:1912)
at net.sf.l2j.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:1750)
at net.sf.l2j.gameserver.ThreadPoolManager$TaskWrapper.run(ThreadPoolManager.java:169)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:514)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)
Failed executed HitTaskjava.lang.NullPointerException
java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.L2Attackable.addDamage(L2Attackable.java:694)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.callMinions(AttackableAI.java:1096)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.onEvtAttacked(AttackableAI.java:1078)
at net.sf.l2j.gameserver.model.actor.ai.CharacterAI.onEvtMuted(CharacterAI.java:575)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:325)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:279)
at net.sf.l2j.gameserver.model.actor.L2Character.stopMuted(L2Character.java:5065)
at net.sf.l2j.gameserver.model.skills.effects.type.EffectMute.onExit(EffectMute.java:52)
at net.sf.l2j.gameserver.model.skills.effects.Effect.scheduleEffect(Effect.java:420)
at net.sf.l2j.gameserver.model.skills.effects.Effect.exit(Effect.java:280)
at net.sf.l2j.gameserver.model.actor.L2Character.lambda$stopAllEffects$3(L2Character.java:2133)
at java.base/java.util.concurrent.CopyOnWriteArrayList.forEach(CopyOnWriteArrayList.java:804)
at net.sf.l2j.gameserver.model.actor.L2Character.stopAllEffects(L2Character.java:2133)
at net.sf.l2j.gameserver.model.actor.L2Character.doDie(L2Character.java:1385)
at net.sf.l2j.gameserver.model.actor.L2Npc.doDie(L2Npc.java:786)
at net.sf.l2j.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:341)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:128)
at net.sf.l2j.gameserver.model.actor.instance.L2MinionInstance.doDie(L2MinionInstance.java:89)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:194)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:45)
at net.sf.l2j.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:4762)
at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:315)
at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:297)
at net.sf.l2j.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:3515)
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:1912)
at net.sf.l2j.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:1750)
at net.sf.l2j.gameserver.ThreadPoolManager$TaskWrapper.run(ThreadPoolManager.java:169)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:514)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)
RaidBossSpawnData: Updated Immortal Savior Mardil respawn time to 1527491864468
Olympiad: Olympiad game started.
TaskOlympiadSave: Data updated successfully.
SevenSigns: Data updated successfully.
Failed executed HitTaskjava.lang.NullPointerException
java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.L2Attackable.addDamage(L2Attackable.java:694)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.callMinions(AttackableAI.java:1096)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.onEvtAttacked(AttackableAI.java:1078)
at net.sf.l2j.gameserver.model.actor.ai.CharacterAI.onEvtMuted(CharacterAI.java:575)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:325)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:268)
at net.sf.l2j.gameserver.model.actor.L2Character.startMuted(L2Character.java:5208)
at net.sf.l2j.gameserver.model.skills.effects.type.EffectMute.onStart(EffectMute.java:44)
at net.sf.l2j.gameserver.model.skills.effects.Effect.setInUse(Effect.java:192)
at net.sf.l2j.gameserver.model.actor.L2Character.addEffect(L2Character.java:1986)
at net.sf.l2j.gameserver.model.skills.effects.Effect.startEffectTask(Effect.java:261)
at net.sf.l2j.gameserver.model.skills.effects.Effect.scheduleEffect(Effect.java:374)
at net.sf.l2j.gameserver.model.skills.Skill.getEffects(Skill.java:984)
at net.sf.l2j.gameserver.model.skills.Skill.getEffects(Skill.java:946)
at net.sf.l2j.gameserver.model.items.ItemWeapon.getOnCrit(ItemWeapon.java:289)
at net.sf.l2j.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:3562)
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:1912)
at net.sf.l2j.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:1750)
at net.sf.l2j.gameserver.ThreadPoolManager$TaskWrapper.run(ThreadPoolManager.java:169)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:514)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)
Failed executed HitTaskjava.lang.NullPointerException
java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.L2Attackable.addDamage(L2Attackable.java:694)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.callMinions(AttackableAI.java:1096)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.onEvtAttacked(AttackableAI.java:1078)
at net.sf.l2j.gameserver.model.actor.ai.CharacterAI.onEvtMuted(CharacterAI.java:575)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:325)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:279)
at net.sf.l2j.gameserver.model.actor.L2Character.stopMuted(L2Character.java:5065)
at net.sf.l2j.gameserver.model.skills.effects.type.EffectMute.onExit(EffectMute.java:52)
at net.sf.l2j.gameserver.model.skills.effects.Effect.scheduleEffect(Effect.java:420)
at net.sf.l2j.gameserver.model.skills.effects.Effect.exit(Effect.java:280)
at net.sf.l2j.gameserver.model.actor.L2Character.lambda$stopAllEffects$3(L2Character.java:2133)
at java.base/java.util.concurrent.CopyOnWriteArrayList.forEach(CopyOnWriteArrayList.java:804)
at net.sf.l2j.gameserver.model.actor.L2Character.stopAllEffects(L2Character.java:2133)
at net.sf.l2j.gameserver.model.actor.L2Character.doDie(L2Character.java:1385)
at net.sf.l2j.gameserver.model.actor.L2Npc.doDie(L2Npc.java:786)
at net.sf.l2j.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:341)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:128)
at net.sf.l2j.gameserver.model.actor.instance.L2MinionInstance.doDie(L2MinionInstance.java:89)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:194)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:45)
at net.sf.l2j.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:4762)
at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:315)
at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:297)
at net.sf.l2j.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:3515)
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:1912)
at net.sf.l2j.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:1750)
at net.sf.l2j.gameserver.ThreadPoolManager$TaskWrapper.run(ThreadPoolManager.java:169)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:514)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)
missing html page data/html/merchant/7839-bought.htm
RaidBossSpawnData: Updated Death Lord Hallate respawn time to 1527417307253

java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.L2Attackable.addDamage(L2Attackable.java:694)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.callMinions(AttackableAI.java:1096)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.onEvtAttacked(AttackableAI.java:1078)
at net.sf.l2j.gameserver.model.actor.ai.CharacterAI.onEvtRooted(CharacterAI.java:547)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:319)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:268)
at net.sf.l2j.gameserver.model.actor.L2Character.startRooted(L2Character.java:5229)
at net.sf.l2j.gameserver.model.skills.effects.type.EffectRoot.onStart(EffectRoot.java:45)
at net.sf.l2j.gameserver.model.skills.effects.Effect.setInUse(Effect.java:192)
at net.sf.l2j.gameserver.model.actor.L2Character.addEffect(L2Character.java:1986)
at net.sf.l2j.gameserver.model.skills.effects.Effect.startEffectTask(Effect.java:261)
at net.sf.l2j.gameserver.model.skills.effects.Effect.scheduleEffect(Effect.java:374)
at net.sf.l2j.gameserver.model.skills.Skill.getEffects(Skill.java:984)
at net.sf.l2j.gameserver.model.skills.Skill.getEffects(Skill.java:946)
at net.sf.l2j.gameserver.handler.skill.SkillDebuff.useSkill(SkillDebuff.java:88)
at net.sf.l2j.gameserver.model.actor.L2Character.callSkill(L2Character.java:4518)
at net.sf.l2j.gameserver.model.actor.L2Character.onMagicHitTimer(L2Character.java:4220)
at net.sf.l2j.gameserver.model.actor.L2Character$MagicUseTask.run(L2Character.java:1787)
at net.sf.l2j.gameserver.ThreadPoolManager$TaskWrapper.run(ThreadPoolManager.java:169)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:514)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)


java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.L2Attackable.addDamage(L2Attackable.java:694)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.callMinions(AttackableAI.java:1096)
at net.sf.l2j.gameserver.model.actor.ai.AttackableAI.onEvtAttacked(AttackableAI.java:1078)
at net.sf.l2j.gameserver.model.actor.ai.CharacterAI.onEvtRooted(CharacterAI.java:547)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:319)
at net.sf.l2j.gameserver.model.actor.ai.AbstractAI.notifyEvent(AbstractAI.java:279)
at net.sf.l2j.gameserver.model.actor.L2Character.stopRooting(L2Character.java:5092)
at net.sf.l2j.gameserver.model.skills.effects.type.EffectRoot.onExit(EffectRoot.java:51)
at net.sf.l2j.gameserver.model.skills.effects.Effect.scheduleEffect(Effect.java:420)
at net.sf.l2j.gameserver.model.skills.effects.Effect.exit(Effect.java:280)
at net.sf.l2j.gameserver.model.actor.L2Character.lambda$stopAllEffects$3(L2Character.java:2133)
at java.base/java.util.concurrent.CopyOnWriteArrayList.forEach(CopyOnWriteArrayList.java:804)
at net.sf.l2j.gameserver.model.actor.L2Character.stopAllEffects(L2Character.java:2133)
at net.sf.l2j.gameserver.model.actor.L2Character.doDie(L2Character.java:1385)
at net.sf.l2j.gameserver.model.actor.L2Npc.doDie(L2Npc.java:786)
at net.sf.l2j.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:341)
at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:128)
at net.sf.l2j.gameserver.model.actor.instance.L2MinionInstance.doDie(L2MinionInstance.java:89)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:194)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:45)
at net.sf.l2j.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:4762)
at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:315)
at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:297)
at net.sf.l2j.gameserver.handler.skill.SkillMdam.useSkill(SkillMdam.java:130)
at net.sf.l2j.gameserver.model.actor.L2Character.callSkill(L2Character.java:4518)
at net.sf.l2j.gameserver.model.actor.L2Character.onMagicHitTimer(L2Character.java:4220)
at net.sf.l2j.gameserver.model.actor.L2Character$MagicUseTask.run(L2Character.java:1787)
at net.sf.l2j.gameserver.ThreadPoolManager$TaskWrapper.run(ThreadPoolManager.java:169)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:514)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)

Failed executed HitTaskjava.lang.NullPointerException
java.lang.NullPointerException
Failed executed HitTaskjava.lang.NullPointerException
java.lang.NullPointerException
RaidBossSpawnData: Updated Cherub Galaxia respawn time to 1527433680738
RaidBossSpawnData: Updated Fire of Wrath Shuriel respawn time to 1527468823570

java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.instance.L2MinionInstance.doDie(L2MinionInstance.java:94)
at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:194)
at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:45)
at net.sf.l2j.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:4762)
at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:315)
at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:297)
at net.sf.l2j.gameserver.handler.skill.SkillMdam.useSkill(SkillMdam.java:130)
at net.sf.l2j.gameserver.model.actor.L2Character.callSkill(L2Character.java:4518)
at net.sf.l2j.gameserver.model.actor.L2Character.onMagicHitTimer(L2Character.java:4220)
at net.sf.l2j.gameserver.model.actor.L2Character$MagicUseTask.run(L2Character.java:1787)
at net.sf.l2j.gameserver.ThreadPoolManager$TaskWrapper.run(ThreadPoolManager.java:169)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:514)
at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:844)

RaidBossSpawnData: Updated Longhorn Golkonda respawn time to 1527453056606

5
General / Sugerencia - Skill Anti-Buff
« en: Mayo 22, 2018, 03:26:06 pm »
Buenas, quería proponer si se podría implementar un skill Anti-Buff ya que es muy útil tanto para servers main class como subclass acumulativas, he intentado implementarlo desde otros server packs pero me resulta complicado ya que en el pack algunas rutas o archivos no existen. Desde ya muchas gracias!!! ;D

6
Issues / Re:Error de Consola
« en: Mayo 15, 2018, 10:00:01 am »
Apenas entren players a testear te confirmo. 8)

7
Issues / Error de Consola
« en: Mayo 14, 2018, 08:52:20 pm »
Buenas, recien testeando en el beta me salio un error que genero lag en algunos chares, aca se los dejo:

Código
Character Maniatic0 of account lucio123 caused the following error at packet-han
dling packet: RequestMagicSkillUse
java.lang.NullPointerException
        at net.sf.l2j.gameserver.model.actor.L2Character.isSkillDisabled(L2Chara
cter.java:4412)
        at net.sf.l2j.gameserver.model.actor.L2Character.isSkillDisabled(L2Chara
cter.java:4383)
        at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.checkUseMagic
Conditions(L2PcInstance.java:4441)
        at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.useMagic(L2Pc
Instance.java:4343)
        at net.sf.l2j.gameserver.network.clientpackets.RequestMagicSkillUse.runI
mpl(RequestMagicSkillUse.java:84)
        at net.sf.l2j.gameserver.network.AbstractClientBasePacket.run(AbstractCl
ientBasePacket.java:54)
        at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown S
ource)
        at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown
Source)
        at java.base/java.lang.Thread.run(Unknown Source)

java.lang.NullPointerException
        at net.sf.l2j.gameserver.model.actor.L2Character.isSkillDisabled(L2Chara
cter.java:4412)
        at net.sf.l2j.gameserver.model.actor.L2Character.isSkillDisabled(L2Chara
cter.java:4383)
        at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.checkUseMagic
Conditions(L2PcInstance.java:4441)
        at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.useMagic(L2Pc
Instance.java:4343)
        at net.sf.l2j.gameserver.network.clientpackets.RequestMagicSkillUse.runI
mpl(RequestMagicSkillUse.java:84)
        at net.sf.l2j.gameserver.network.AbstractClientBasePacket.run(AbstractCl
ientBasePacket.java:54)
        at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown S
ource)
        at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown
Source)
        at java.base/java.lang.Thread.run(Unknown Source)
Character Prueba47 of account avalos22 caused the following error at packet-hand
ling packet: RequestMagicSkillUse
java.lang.NullPointerException

8
General / Re:Consulta - Plataforma Java
« en: Mayo 13, 2018, 08:09:32 pm »
Gracias Fiss, yo en un par de días voy a hacer un beta antes de la apertura con la mayor cantidad de gente que pueda.. te estaré comentando si encuentro algún error  ;)

9
General / Consulta - Plataforma Java
« en: Mayo 13, 2018, 06:34:06 pm »
Hola buenas tardes, tengo una duda acerca de Java. He tenido varios servidores Interlude (Frozen mas específicamente) y por lo visto varios admins hemos notado que al  utilizar una de las ultimas versiones de Java 8 en los gameserver producía lagg en masivos (PvP, Siegue, TvT, Etc.) quería tener alguna idea de que es lo que lo provoca, he notado que se paso el pack a Java 8 y recientemente a java 10, en unas pocas semanas quería levantar un server utilizando el pack y quería saber si cabe la posibilidad de que esto del lag podria llegar a ocurrir...  se que tanto este pack como Frozen son totalmente diferentes pero me da un tanto de desconfianza volver a utilizar las ultimas versiones de java. Desconozco bastante del tema y queria saber si alguno me puede llegar a orientar.

10
Issues / Re:Bugg - Consumo de Key's
« en: Mayo 12, 2018, 01:34:14 pm »
Ahora si, fixeado.  8)

11
Issues / [Solved] Bugg - Consumo de Key's
« en: Mayo 11, 2018, 07:51:16 pm »
Buenas tardes, recién revisando el pack me llamo la atención que al abrir cualquier caja (Treasure Chest) con una llave del mismo nivel no la consume, es decir que las llaves se pueden utilizar indefinidamente. Acá les dejo un video que lo describe mejor:

https://www.youtube.com/watch?v=NWS6_ZWjvVI&feature=youtu.be


12
Issues / Re:Consulta - Enchant Skills
« en: Mayo 11, 2018, 03:54:17 pm »
Perdon mala mia.. este error lo habia notado hace 2 semanas atrás... al modificar el tema de los skilles bajos en la rev 1058 tambien se soluciono este tema.

13
Issues / [Solved] Consulta - Enchant Skills
« en: Mayo 11, 2018, 02:02:18 pm »
Buenas, quería saber como puedo hacer para que enchanteando los skilles en una subclass y cambiandola a otra no vuelvan a +0. Gracias!

14
Issues / Re:Problema (SUMMONS) Rev: 1060
« en: Mayo 11, 2018, 10:48:51 am »
Fixeado, recien lo revise.

15
Issues / Re:Consulta - Lvl de Skills
« en: Mayo 08, 2018, 10:46:01 am »
Excelente Fiss!!! funciona perfecto  8)

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