Autor Tema: BALANCE Y MODIFICACION DE STATS - VALue & %  (Leído 35 veces)

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BALANCE Y MODIFICACION DE STATS - VALue & %
« en: Noviembre 04, 2019, 01:36:24 pm »
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    (STAT) adición
    Añadir estado (STAT) y equipo

    Comandos para añadir Stats (armor/weapon/etc)

    <add val='50' order='0x40' stat='DEX'/>
    <add val='30' order='0x40' stat='STR'/>
    <mul val='1.50' order='0x30' stat='pAtkSpd'/>
    <mul val='1.50' order='0x20' stat='mAtk'/>
    <mul val='1.40' order='0x20' stat='maxHp'/>
    <mul val='1.25' order='0x40' stat='rCrit'/>
    <add val="98" order="0x40" stat='runSpd'/>
    <mul val='1.50' order='0x20' stat='mDef'/>
    <mul val='1.50' order='0x20' stat='pAtk'/>
    <add val='30' order='0x40' stat='MEN'/>
    <add val='30' order='0x40' stat='WIT'/>
    <add val='30' order='0x40' stat='INT'/>
    <mul val='1.50' order='0x20' stat='mAtkSpd'/>
    <add val='80' order='0x40' stat='rEvas'/>
    <mul val='1.80' order='0x20' stat='maxMp'/>
    <add val='5' order='0x40' stat='CON'/>
    <add val='15' order='0x40' stat='reflectDam'/>
    <mul val='1.80' order='0x30' stat='stunVuln'/>
    <mul val='1.80' order='0x30' stat='rootVuln'/>
    <mul val='1.80' order='0x30' stat='sleepVuln'/>


    Adición de Stats en porcentaje (%)
    Value Final %

    2.0 +100%     
    1.90 +90%
    1.80 +80%
    1.70 +70%
    1.60 +60%
    1.50 +50%
    1.40 +40%
    1.30 +30%
    1.20 +20%
    1.10 +10%
    1.0 0%
    0.90 -10%
    0.80 -20%
    0.70 -30%
    0.60 -40%
    0.50 -50%
    0.40 -60%
    0.30 -70%
    0.20 -80%
    0.10 -90%
    0.0 -100%


    Avanzado

    HP & MP
    Maximum HP - maxHp
    Maximum CP - maxCp
    Maximum MP - maxMp
    HP Regeneration - regHp
    CP Regeneration - regCp
    MP Regeneration - regMp
    Heal Effectivness - gainHp
    Heal Proficiency - giveHp
    Heal Bonus - bonusHp



    Attack & Defence
    Power Defence - pDef
    Magic Defence - mDef
    Power Attack - pAtk
    Magic Attack - mAtk
    (Power) Attack Speed - pAtkSpd
    (Magic) Attack Speed - mAtkSpd
    Magic Reuse - mReuse (how fast spells becomes ready to reuse)
    Shield Defence - sDef
    Shield Defence Angle - shieldDefAngle
    Critical Damage - cAtk
    Critical Damage(add) - cAtkAdd ( in a critical attack give you +patk,,,,, example mods:crit power,crit damage SA )


    PvP Bonus
    Physical Damage - pvpPhysDmg
    Magical Damage - pvpMagicalDmg
    Physical Skill Dmg. - pvpPhysSkillsDmg


    Atk. & Def. rates
    Evasion - rEvas
    Power Skill Evasion - pSkillEvas
    Shield Rate - rShld
    Critical Rate - rCrit
    Blow Rate - blowRate
    Lethal Rate - lethalRate
    Magic Critical Rate - mCritRate (mCrit doesn't work!!)
    EXP,SP Rate - rExp
    Cancel attacks - cancel


    Accuracy and Range
    Accuracy - accCombat
    Attack Range - pAtkRange (for fighters)
    Attack Range - mAtkRange (for mages)
    Attack Angle - pAtkAngle (for fighters)
    Attack Count Max - atkCountMax (example:if you use pole you can attack more monster than normal)
    Attack Reuse - atkReuse (make bows hit simple hits way slower and will not affect skills)


    SpeedZ
    Run Speed - runSpd
    Walk Speed - walkSpd


    PLAYER-ONLY Stats
    STR - STR (Physical power,physical skill's crit rate)
    DEX - DEX (Atk. spd., physical skill spd, accuracy, evasion, critical hit rate, dagger skill'z success (such as deadly dlow), shield block rate and run spd)
    WIT - WIT (Magic critical rate, casting spd, resistance to hold, curses (such as HP regeneration,decreased HP recovery rate, skill re-use time, and decreased effect of heals).
    INT - INT (magic dmg)
    MEN - MEN (magic defense,max Mp, mp recovery speed, poison resistance, poison resist., concentration)

    Weapon resist
    noneWpnVuln - Shields
    swordWpnVuln
    bluntWpnVuln
    daggerWpnVuln
    bowWpnVuln
    crossbowWpnVuln
    poleWpnVuln
    etcWpnVuln
    fistWpnVuln
    dualWpnVuln
    dualFistWpnVuln
    bigSwordWpnVuln


    Resistances, vulnerability
    Aggression - aggressionVuln
    cenzuraed - cenzuraedVuln
    Poison - poisonVuln
    Stun - stunVuln
    Paralyze
    Hold,Root,ETC. - rootVuln
    Sleep - sleepVuln
    Confusion -confusionVuln
    Movement - movementVuln
    fire - fireVuln
    wind - windVuln
    water - waterVuln
    earth - earthVuln
    holy - holyVuln
    dark - darkVuln
    cancel - cancelVuln (resist. for cancel skills)
    debuff - debuffVuln
    Critical - critVuln (resistence to Crit dmg.)

    Reflects
    Reflect Damage Percent - reflectDam (pay attention! not reflectDmg!! reflectDam)
    Absorbs Damage Percent - absorbDam
    Transfer Damage Percent - transDam
    Reflect Skill Magic - reflectSkillMagic
    Reflect Skill Physical - reflectSkillPhysic


    Patk;Pdef against monster types:
    Examples:
    More patk to giants - pAtk-giants
    More patk to undead - pAtk-undead
    More pdef against animals - pDef-animals
    More pdef against monsters - pDef-monsters


    ExSkillz
    Inv. Limit - inventoryLimit
    WH. Limit - whLimit
    Freight L. - FreightLimit
    Private Sell L. - PrivateSellLimit
    Private Buy L. - PrivateBuyLimit
    Rec. Dwarf L. - DwarfRecipeLimit
    Rec. Common L. - CommonRecipeLimit


    Consume Rates
    Phys. Mp. Consume Rate - PhysicalMpConsumeRate
    Magical Mp. Consume Rate - MagicalMpConsumeRate
    Dance Mp. Consume Rate - DanceMpConsumeRate
    Hp. Consume Rate - HpConsumeRate
    Mp. Consume - MpConsume
    Soulshot count - soulShotCount


    ORDERS
    0x08 - to set
    0x10 - to add/sub (weapon, armor, jewelery) & (STR, CON, DEX, INT, WIT ,MEN)
    0x20 - don't use it (used by hard coded formulas)
    0x30 - to mul/div (masteries, buffs, debuffs, SA's, Armors_bonus)
    0x40 - to add/sub (masteries, buffs, debuffs, SA's)
    0x50,0x60 - not need


    Ejemplos

    Si quieres añadir a las Armaduras + 3 evasión:

    <item id='10177' name="Black Half-Mask">
       <for>
          <add val='3' order='0x40' stat='rEvas'/>
       </for>
    </item>


    Si quieres añadir a las armas 20% Heal:

    <item id='8190' name="demonic_sword_zariche">
       <for>
          <set val='361' order='0x08' stat='pAtk'/>
          <set val='137' order='0x08' stat='mAtk'/>
          <set val='12' order='0x08' stat='rCrit'/>
          <add val='0' order='0x10' stat='accCombat'/>
          <set val='325' order='0x08' stat='pAtkSpd'/>
          <enchant val='0' order='0x0C' stat='pAtk'/>
          <enchant val='0' order='0x0C' stat='mAtk'/>
          <mul val='1.20' order='0x30' stat='maxHp'/>
       </for>
    </item>





    Creditos: de un foro de Lituania.

    Un saludo.

     :rock: :01: