Autor Tema: [Resuelto]Quest Clan Lv5 Script WARN  (Leído 68 veces)

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[Resuelto]Quest Clan Lv5 Script WARN
« en: Septiembre 16, 2018, 11:19:48 am »
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    Buenas gente, estaba testeando la quest de clan lvl 5, empiezo a hacerla y cuando me toca hablar con Martien en giran la primera vez, me salta la ventana html con titulo script error y toda vacia la ventana, por el lado de la consola me aparece esto:


    Código: [Seleccionar]
    WARN  C:\Users\root\Desktop\FairPlay - Stuck Sub +3\LOw\data\scripts\quests\503_PursuitClanAmbition\__init__.py
    Traceback (innermost last):
      File "__init__.py", line 227, in onEvent
      File "__init__.py", line 65, in suscribe_members
    NameError: false

            at org.python.core.Py.NameError(Unknown Source)
            at org.python.core.PyFrame.getglobal(Unknown Source)
            at org.python.pycode._pyx339.suscribe_members$1(__init__.py:65)
            at org.python.pycode._pyx339.call_function(__init__.py)
            at org.python.core.PyTableCode.call(Unknown Source)
            at org.python.core.PyTableCode.call(Unknown Source)
            at org.python.core.PyFunction.__call__(Unknown Source)
            at org.python.pycode._pyx339.onEvent$10(__init__.py:227)
            at org.python.pycode._pyx339.call_function(__init__.py)
            at org.python.core.PyTableCode.call(Unknown Source)
            at org.python.core.PyTableCode.call(Unknown Source)
            at org.python.core.PyTableCode.call(Unknown Source)
            at org.python.core.PyFunction.__call__(Unknown Source)
            at org.python.core.PyMethod.__call__(Unknown Source)
            at org.python.core.PyObject.__call__(Unknown Source)
            at org.python.core.PyObject._jcallexc(Unknown Source)
            at org.python.core.PyObject._jcall(Unknown Source)
            at org.python.proxies.main$Quest$337.onEvent(Unknown Source)
            at com.l2jfrozen.gameserver.model.quest.Quest.onAdvEvent(Quest.java:717)
            at com.l2jfrozen.gameserver.model.quest.Quest.notifyEvent(Quest.java:524)
            at com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.processQuestEvent(L2PcInstance.java:2456)
            at com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:351)
            at com.l2jfrozen.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:77)
            at com.l2jfrozen.gameserver.network.L2GameClient.run(L2GameClient.java:1240)
            at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
            at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
            at java.lang.Thread.run(Unknown Source)
    WARN  Admin Login at 14:59. DeadEnd1 logs in game with AccessLevel 1.

    La quest me deja seguirla sin problema es una advertencia sigo probando el resto de los pasos..

    Alguna idea de como hacer para que no muestre esta warn?

    Aqui el script:


    Código: [Seleccionar]
    # Written by
    # questdevs Team

    import sys
    from java.util                                 import Iterator
    from com.l2jfrozen.util.random                    import Rnd
    from com.l2jfrozen.gameserver.network.serverpackets       import CreatureSay
    from com.l2jfrozen.gameserver.model.quest         import State
    from com.l2jfrozen.gameserver.model.quest         import QuestState
    from com.l2jfrozen.gameserver.model.quest.jython  import QuestJython as JQuest
    from com.l2jfrozen.util.database                  import L2DatabaseFactory

    qn = "503_PursuitClanAmbition"
    qd = "Pursuit Clan Ambition"

    # Items
    # first part
    G_Let_Martien = 3866
    Th_Wyrm_Eggs = 3842
    Drake_Eggs = 3841
    Bl_Wyrm_Eggs = 3840
    Mi_Drake_Eggs = 3839
    Brooch = 3843
    Bl_Anvil_Coin = 3871

    # second Part
    G_Let_Balthazar = 3867
    Recipe_Power_Stone = 3838
    Power_Stones = 3846
    Nebulite_Crystals = 3844
    Broke_Power_Stone = 3845

    # third part
    G_Let_Rodemai = 3868
    Imp_Keys = 3847
    Scepter_Judgement = 3869

    # the final item
    Proof_Aspiration = 3870


    EggList = [Mi_Drake_Eggs,Bl_Wyrm_Eggs,Drake_Eggs,Th_Wyrm_Eggs]

    # NPC = Martien,Athrea,Kalis,Gustaf,Fritz,Lutz,Kurtz,Kusto,Balthazar,Rodemai,Coffer,Cleo
    NPC=[30645,30758,30759,30760,30761,30762,30763,30512,30764,30868,30765,30766]
    STATS=["cond","Fritz","Lutz","Kurtz","ImpGraveKeeper"]

    # DROPLIST = step,chance,maxcount,item
    # condition,maxcount,chance,itemList = DROPLIST[npcId]
    DROPLIST = {
    20282: [2,10,20,[Th_Wyrm_Eggs]],                     # Thunder Wyrm 1
    20243: [2,10,15,[Th_Wyrm_Eggs]],                     # Thunder Wyrm 2
    20137: [2,10,20,[Drake_Eggs]],                     # Drake 1
    20285: [2,10,25,[Drake_Eggs]],                     # Drake 2
    27178:[2,10,100,[Bl_Wyrm_Eggs]],                    # Blitz Wyrm
    20654: [5,10,25,[Broke_Power_Stone,Power_Stones,Nebulite_Crystals]],  # Giant Soldier
    20656: [5,10,35,[Broke_Power_Stone,Power_Stones,Nebulite_Crystals]],  # Giant Scouts
    20668: [10,0,15,[]],                          # Grave Guard
    27179:[10,6,80,[Imp_Keys]],                       # GraveKeyKeeper
    27181:[10,0,100,[]]                          # Imperial Gravekeeper
    }

    def suscribe_members(st) :
      clan=st.getPlayer().getClan().getClanId()
      con=L2DatabaseFactory.getInstance().getConnection(false)
      offline=con.prepareStatement("SELECT obj_Id FROM characters WHERE clanid=? AND online=0")
      offline.setInt(1, clan)
      rs=offline.executeQuery()
      while (rs.next()) :
        char_id=rs.getInt("obj_Id")
        try :
          insertion = con.prepareStatement("INSERT INTO character_quests (char_id,name,var,value) VALUES (?,?,?,?)")
          insertion.setInt(1, char_id)
          insertion.setString(2, qn)
          insertion.setString(3, "<state>")
          insertion.setString(4, "Progress")
          insertion.executeUpdate()
          insertion.close();
        except :
          try : insertion.close()
          except : pass
      try :
        con.close()
      except :
        pass

    def offlineMemberExit(st) :
      clan=st.getPlayer().getClan().getClanId()
      con=L2DatabaseFactory.getInstance().getConnection(false)
      offline=con.prepareStatement("DELETE FROM character_quests WHERE name = ? and char_id IN (SELECT obj_id FROM characters WHERE clanId =? AND online=0")
      offline.setString(1, qn)
      offline.setInt(2, clan)
      try :
        offline.executeUpdate()
        offline.close()
        con.close()
      except :
        try : con.close()
        except : pass

    # returns leaders quest cond, if he is offline will read out of database :)
    def getLeaderVar(st, var) :
      try :
        clan = st.getPlayer().getClan() 
        if clan == None:
          return -1
        leader=clan.getLeader().getPlayerInstance()
        if leader != None :
          return int(leader.getQuestState(qn).get(var))
      except :
        pass
      leaderId=st.getPlayer().getClan().getLeaderId()
      con=L2DatabaseFactory.getInstance().getConnection(false)
      offline=con.prepareStatement("SELECT value FROM character_quests WHERE char_id=? AND var=? AND name=?")
      offline.setInt(1, leaderId)
      offline.setString(2, var)
      offline.setString(3, qn)
      rs=offline.executeQuery()
      if rs :
        rs.next()
        try :
          val=rs.getInt("value")
          con.close()
        except :
          val=-1
          try : con.close()
          except : pass
      else :
        val=-1
      return int(val)

    # set's leaders quest cond, if he is offline will read out of database :)
    # for now, if the leader is not logged in, this assumes that the variable
    # has already been inserted once (initialized, in some sense).
    def setLeaderVar(st, var, value) :
      clan = st.getPlayer().getClan() 
      if clan == None: return   
      leader=clan.getLeader().getPlayerInstance()
      if leader != None :
        leader.getQuestState(qn).set(var,value)
      else :
        leaderId=st.getPlayer().getClan().getLeaderId()
        con=L2DatabaseFactory.getInstance().getConnection(false)
        offline=con.prepareStatement("UPDATE character_quests SET value=? WHERE char_id=? AND var=? AND name=?")
        offline.setString(1, value)
        offline.setInt(2, leaderId)
        offline.setString(3, var)
        offline.setString(4, qn)
        try :
          offline.executeUpdate()
          offline.close()
          con.close()
        except :
          try : con.close()
          except : pass
      return

    def checkEggs(st):
      count = 0
      for item in EggList:
        if st.getQuestItemsCount(item) > 9:
          count+=1
      if count > 3 :
        return 1
      else:
        return 0

    def giveItem(item,maxcount,st):
      count = st.getQuestItemsCount(item)
      if count < maxcount:
        st.giveItems(item,1)
        if count == maxcount-1:
          st.playSound("ItemSound.quest_middle")
        else:
          st.playSound("ItemSound.quest_itemget")
      return

    def exit503(completed,st):
        if completed:
          st.giveItems(Proof_Aspiration,1)
          st.addExpAndSp(0,250000)
          for var in STATS:
            st.unset(var)
          st.setState(COMPLETED)
        else:
          st.exitQuest(1)
        st.takeItems(Scepter_Judgement,-1)
        try:
          members = st.getPlayer().getClan().getOnlineMembers("")[0]
          for i in members:
            st.getPlayer().getClan().getClanMember(i).getPlayerInstance().getQuestState(qn).exitQuest(1)
          offlineMemberExit(st)
        except:
          return "You dont have any members in your Clan, so you can't finish the Pursuit of Aspiration"
        return "Congratulations, you have finished the Pursuit of Clan Ambition"

    class Quest (JQuest) :

      def __init__(self,id,name,descr):
        JQuest.__init__(self,id,name,descr)
        self.ImpGraveKepperStat = 1

      def onEvent (self,event,st) :
        htmltext = event
    # Events Gustaf
        if event == "30760-08.htm" :
          st.giveItems(G_Let_Martien,1)
          for var in STATS:
            st.set(var,"1")
          st.setState(PROGRESS)
        elif event == "30760-12.htm" :
          st.giveItems(G_Let_Balthazar,1)
          st.set("cond","4")
        elif event == "30760-16.htm" :
          st.giveItems(G_Let_Rodemai,1)
          st.set("cond","7")
        elif event == "30760-20.htm" :
          exit503(1,st)
        elif event == "30760-22.htm" :
          st.set("cond","13")
        elif event == "30760-23.htm" :
          exit503(1,st)
    # Events Martien
        elif event == "30645-03.htm":
          st.takeItems(G_Let_Martien,-1)
          st.set("cond","2")
          suscribe_members(st)
          try:
            members = st.getPlayer().getClan().getOnlineMembers("")[0]
            for i in members:
              pst = QuestManager.getInstance().getQuest(qn).newQuestState(st.getPlayer().getClan().getClanMember(int(i)).getPlayerInstance())
              pst.setState(PROGRESS)
          except:
            return htmltext
    # Events Kurtz
        elif event == "30763-03.htm":
          if st.getInt("Kurtz") == 1:
            htmltext = "30763-02.htm"
            st.giveItems(Mi_Drake_Eggs,6)
            st.giveItems(Brooch,1)
            st.set("Kurtz","2")
    # Events Lutz
        elif event == "30762-03.htm":
          lutz = st.getInt("Lutz")
          if lutz == 1:
            htmltext = "30762-02.htm"
            st.giveItems(Mi_Drake_Eggs,4)
            st.giveItems(Bl_Wyrm_Eggs,3)
            st.set("Lutz","2")
          st.addSpawn(27178,112268,112761,-2770,120000)
          st.addSpawn(27178,112234,112705,-2770,120000)
    # Events Fritz
        elif event == "30761-03.htm":
          fritz = st.getInt("Fritz")
          if fritz == 1:
            htmltext = "30761-02.htm"
            st.giveItems(Bl_Wyrm_Eggs,3)
            st.set("Fritz","2")
          st.addSpawn(27178,103841,116809,-3025,120000)
          st.addSpawn(27178,103848,116910,-3020,120000)
    # Events Kusto
        elif event == "30512-03.htm":
          st.takeItems(Brooch,-1)
          st.giveItems(Bl_Anvil_Coin,1)
          st.set("Kurtz","3")
    # Events Balthazar
        elif event == "30764-03.htm":
          st.takeItems(G_Let_Balthazar,-1)
          st.set("cond","5")
          st.set("Kurtz","3")
        elif event == "30764-05.htm":
          st.takeItems(G_Let_Balthazar,-1)
          st.set("cond","5")
        elif event == "30764-06.htm":
          st.takeItems(Bl_Anvil_Coin,-1)
          st.set("Kurtz","4")
          st.giveItems(Recipe_Power_Stone,1)
    # Events Rodemai
        elif event == "30868-04.htm":
          st.takeItems(G_Let_Rodemai,-1)
          st.set("cond","8")
        elif event == "30868-06a.htm":
          st.set("cond","10")
        elif event == "30868-10.htm":
          st.set("cond","12")
    # Events Cleo
        elif event == "30766-04.htm":
          st.set("cond","9")
          spawnedNpc=st.addSpawn(30766,160622,21230,-3710,90000)
          spawnedNpc.broadcastPacket(CreatureSay(spawnedNpc.getObjectId(),0,spawnedNpc.getName(),"Blood and Honour."))
          spawnedNpc=st.addSpawn(30759,160665,21209,-3710,90000)
          spawnedNpc.broadcastPacket(CreatureSay(spawnedNpc.getObjectId(),0,spawnedNpc.getName(),"Ambition and Power"))
          spawnedNpc=st.addSpawn(30758,160665,21291,-3710,90000)
          spawnedNpc.broadcastPacket(CreatureSay(spawnedNpc.getObjectId(),0,spawnedNpc.getName(),"War and Death"))
        elif event == "30766-08.htm":
          st.takeItems(Scepter_Judgement,-1)
          exit503(0,st)
        return htmltext


      def onTalk (self,npc,player):
        htmltext = "<html><body>You are either not carrying out your quest or don't meet the criteria.</body></html>"
        st = player.getQuestState(qn)
        if not st : return htmltext

        npcId = npc.getNpcId()
        id = st.getState()
        if npcId != NPC[3] and id == CREATED : return htmltext

        Martien,Athrea,Kalis,Gustaf,Fritz,Lutz,Kurtz,Kusto,Balthazar,Rodemai,Coffer,Cleo = 30645,30758,30759,30760,30761,30762,30763,30512,30764,30868,30765,30766
        isLeader = player.isClanLeader()
        if id == CREATED and npcId == Gustaf:
          for var in STATS:                                  # adds all the  vars for initialisation
            st.set(var,"0")
          if player.getClan():                            # has Clan
            if isLeader:                                  # check if player is clan leader
              clanLevel = player.getClan().getLevel()
              if st.getQuestItemsCount(Proof_Aspiration):                  # if he has the proof already, tell him what to do now
                htmltext = "30760-03.htm"
                st.exitQuest(1)
              elif clanLevel == 4:                     # if clanLevel == 4 you can take this quest, because repeatable
                htmltext = "30760-04.htm"
              else:                                    # if clanLevel is too low or too high you cant take it
                htmltext = "30760-02.htm"
                st.exitQuest(1)
            else:                                      # player isnt a leader
              htmltext = "30760-04t.htm"
              st.exitQuest(1)
          else:                                        # no Clan
            htmltext = "30760-01.htm"
            st.exitQuest(1)
          return htmltext
        elif player.getClan() and player.getClan().getLevel() >= 5:        # player has level 5 clan already
          return "<html><body>This quest has already been completed.</body></html>"
        elif id == COMPLETED:                                  # player has proof, and has finished quest as leader
          return "<html><body>This quest has already been completed.</body></html>"
        else:
          ######## Leader Area ######
          if isLeader:
            cond   = st.getInt("cond")
            kurtz  = st.getInt("Kurtz")
            lutz  = st.getInt("Lutz")
            fritz  = st.getInt("Fritz")
           
            if npcId == Gustaf :
              if cond == 1:
                htmltext = "30760-09.htm"
              elif cond == 2:
                htmltext = "30760-10.htm"
              elif cond == 3:
                htmltext = "30760-11.htm"
              elif cond == 4:
                htmltext = "30760-13.htm"
              elif cond == 5:
                htmltext = "30760-14.htm"
              elif cond == 6:
                htmltext = "30760-15.htm"
              elif cond == 7:
                htmltext = "30760-17.htm"
              elif cond == 12:
                htmltext = "30760-19.htm"
              elif cond == 13:
                htmltext = "30760-24.htm"
              else:
                htmltext = "30760-18.htm"
            elif npcId == Martien :
              if cond == 1:
                htmltext = "30645-02.htm"
              elif cond == 2:
                if checkEggs(st) and kurtz > 1 and lutz > 1 and fritz > 1:
                  htmltext = "30645-05.htm"
                  st.set("cond","3")
                  for item in EggList:
                    st.takeItems(item,-1)
                else:
                  htmltext = "30645-04.htm"
              elif cond == 3:
                htmltext = "30645-07.htm"
              else:
                htmltext = "30645-08.htm"
            elif cond == 2:                        # Dwarven Corpse in DV, only needed if condition is 2
              if npcId == Lutz:
                htmltext = "30762-01.htm"
              elif npcId == Kurtz:
                htmltext = "30763-01.htm"
              elif npcId == Fritz:
                htmltext = "30761-01.htm"
            elif npcId == Kusto:
              if kurtz == 1:
                htmltext = "30512-01.htm"
              elif kurtz == 2:
                htmltext = "30512-02.htm"
              else:
                htmltext = "30512-04.htm"
              return htmltext
            elif npcId == Balthazar:
              if cond == 4:
                if kurtz > 2:
                  htmltext = "30764-04.htm"
                else:
                  htmltext = "30764-02.htm"
              elif cond == 5:
                if st.getQuestItemsCount(Power_Stones) > 9 and st.getQuestItemsCount(Nebulite_Crystals) > 9:
                  htmltext = "30764-08.htm"
                  st.takeItems(Power_Stones,-1)
                  st.takeItems(Nebulite_Crystals,-1)
                  st.takeItems(Brooch,-1)
                  st.set("cond","6")
                else:
                  htmltext = "30764-07.htm"
              elif cond == 6:
                htmltext = "30764-09.htm"
            elif npcId == Rodemai:
              if cond == 7:
                htmltext = "30868-02.htm"
              elif cond == 8:
                htmltext = "30868-05.htm"
              elif cond == 9:
                htmltext = "30868-06.htm"
              elif cond == 10:
                htmltext = "30868-08.htm"
              elif cond == 11:
                htmltext = "30868-09.htm"
              elif cond == 12:
                htmltext = "30868-11.htm"
            elif npcId == Cleo:
              if cond == 8:
                htmltext = "30766-02.htm"
              elif cond == 9:
                htmltext = "30766-05.htm"
              elif cond == 10:
                htmltext = "30766-06.htm"
              elif cond in [11,12,13]:
                htmltext = "30766-07.htm"
            elif npcId == Coffer:
              if st.getInt("cond") == 10:
                if st.getQuestItemsCount(Imp_Keys) < 6:
                  htmltext = "30765-03a.htm"
                elif st.getInt("ImpGraveKeeper") == 3:
                  htmltext = "30765-02.htm"
                  st.set("cond","11")
                  st.takeItems(Imp_Keys,6)
                  st.giveItems(Scepter_Judgement,1)
                else:
                  htmltext = "<html><body>(You and your Clan didn't kill the Imperial Gravekeeper by your own, go and try again.)</body></html>"
              else:
                  htmltext = "<html><body>(You already have the Scepter of Judgement.)</body></html>"
            elif npcId == Kalis:
              htmltext = "30759-01.htm"
            elif npcId == Athrea:
              htmltext = "30758-01.htm"
            return htmltext
          ######## Member Area ######
          else:
            cond = getLeaderVar(st,"cond")
            if npcId == Martien and cond in [1,2,3]:
              htmltext = "30645-01.htm"
            elif npcId == Rodemai :
              if cond in [9,10]:
                htmltext = "30868-07.htm"
              elif cond == 7:
                htmltext = "30868-01.htm"
            elif npcId == Balthazar and cond == 4:
              htmltext = "30764-01.htm"
            elif npcId == Cleo and cond == 8:
              htmltext = "30766-01.htm"
            elif npcId == Kusto and 6 > cond > 2:
              htmltext = "30512-01a.htm"
            elif npcId == Coffer and cond == 10:
              htmltext = "30765-01.htm"
            elif npcId == Gustaf:
              if cond == 3:
                htmltext = "30760-11t.htm"
              elif cond == 4:
                htmltext = "30760-15t.htm"
              elif cond == 12:
                htmltext = "30760-19t.htm"
              elif cond == 13:
                htmltext = "30766-24t.htm"
            return htmltext

      def onAttack(self, npc, player, damage, isPet):
        npdId = npc.getNpcId()
        if (npc.getMaxHp()/2) > npc.getCurrentHp():
          if Rnd.get(100) < 4:
            if self.ImpGraveKepperStat == 1:
              for j in range(2):
                for k in range(2):
                  self.addSpawn(27180,npc.getX()+70*pow(-1,j%2),npc.getY()+70*pow(-1,k%2),npc.getZ(),0,False,0)
              self.ImpGraveKepperStat = 2
            else:
              players = npc.getKnownList().getKnownPlayers().values().toArray()
              if len(players) :
                playerToTP = players[Rnd.get(int(len(players)))]
                playerToTP.setXYZ(185462,20342,-3250)
        return

      def onKill(self,npc,player,isPet):
        # all kill events triggered by the leader occur automatically.
        # However, kill events that were triggered by members occur via the leader and
        # only if the leader is online and within a certain distance!
        leader_st = 0
        if player.isClanLeader() :
          leader_st = player.getQuestState(qn)
        else :
          clan = player.getClan()
          if clan:
            c_leader=clan.getLeader()
            if c_leader:
               leader=c_leader.getPlayerInstance()
               if leader :
                 if player.isInsideRadius(leader, 1600, 1, 0) :
                   leader_st = leader.getQuestState(qn)
        if leader_st :
          if leader_st.getState() != PROGRESS : return
          npcId=npc.getNpcId()
          condition,maxcount,chance,itemList = DROPLIST[npcId]
          random = leader_st.getRandom(100)
          cond = leader_st.getInt("cond")
          if cond == condition and random < chance:
            if len(itemList) > 1:
              stoneRandom = leader_st.getRandom(3)
              if stoneRandom == 0 :
                if leader_st.getInt("Kurtz") < 4:
                  return
                else:
                  maxcount*=4
              giveItem(itemList[stoneRandom],maxcount,leader_st)
            elif len(itemList) :
              giveItem(itemList[0],maxcount,leader_st)
            else:
              if npcId == 27181:                # Imperial Gravekeeper
                spawnedNpc=leader_st.addSpawn(30765,120000)
                npc.broadcastPacket(CreatureSay(spawnedNpc.getObjectId(),0,spawnedNpc.getName(),"Curse of the gods on the one that defiles the property of the empire!"))
                leader_st.set("ImpGraveKeeper","3")
                self.ImpGraveKepperStat = 1
              else:
                leader_st.addSpawn(27179)
        return

    QUEST     = Quest(503,qn,"Pursuit of Clan Ambition")
    CREATED   = State('Start', QUEST)
    PROGRESS  = State('Progress', QUEST)
    COMPLETED = State('Completed', QUEST)

    QUEST.setInitialState(CREATED)
    QUEST.addStartNpc(NPC[3])

    for npcId in NPC:
      QUEST.addTalkId(npcId)

    for mobId in DROPLIST.keys():
      QUEST.addKillId(mobId)

    QUEST.addAttackId(27181)

    for i in range(3839,3848)+range(3866,3870):
        PROGRESS.addQuestDrop(27181,i,1)
    « Última modificación: Septiembre 16, 2018, 12:27:13 pm por ReynalDev »

    Conectado ReynalDev

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    A fedehansson le gusta este post.

    Re:Quest Clan Lv5 Script WARN
    « Respuesta #1 en: Septiembre 16, 2018, 11:28:14 am »
    gracias
    Este post tiene 1 agradecimientos
  • Añade a tus favoritos
    Así debe estar la linea 65.


    Código: [Seleccionar]
    con=L2DatabaseFactory.getInstance().getConnection()
    Hay dos caminos; aprender a hacer lo que quieres o pagar para que alguien más lo haga.
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    Re:Quest Clan Lv5 Script WARN
    « Respuesta #2 en: Septiembre 16, 2018, 12:22:20 pm »
    gracias
    Este post tiene 0 agradecimientos
  • Añade a tus favoritos
    Así debe estar la linea 65.


    Código: [Seleccionar]
    con=L2DatabaseFactory.getInstance().getConnection()

    Fixed, anda a saber x q tenia False :S