Autor Tema: [Resuelto] Frozen 1.5 Como modificar mod dressme para activarlo solo siendo VIP  (Leído 143 veces)

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Desconectado DrDrugs

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  • Mensajes: 33
  • ar
  • Agradecimientos: 5
  • Cronica: : interlude
  • Revision: 918
  • S.O: Windows 10
  • Serverpack : l2jfrozen 1.5
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  • miren encontre un mod dressme ( cambios de apariencia ) agrege todo perfecto y esta funcionando pero no tiene ningun tipo de restriccion osea se puede usar libremente ( gratis ) mi idea era saber si se le podia agregar algo para que solo se abra teniendo el estatus VIP

    este es el mod que estoy usando ( dressme )


    Código: [Seleccionar]
    Index: config/functions/l2jfrozen.properties
    ===================================================================
    --- config/functions/l2jfrozen.properties (revision 1132)
    +++ config/functions/l2jfrozen.properties (working copy)
    @@ -281,4 +293,19 @@
     ProtectorSkillLevel = 13
     ProtectorSkillTime = 600
     # Npc Protector Message
    -ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules!
    \ No newline at end of file
    +ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules!
    +
    +
    +# -----------------------------------------
    +# DressMe system  -
    +# -----------------------------------------
    +#
    +AllowDressMeSystem = False
    +# DressMe values.
    +# Note: It works like name,id;name,id
    +# WARNING: No spaces on names, use _ instead of space.
    +DressMeChests = Draconic,6379;Imperial,6373;Arcana,6383
    +DressMeLegs = Imperial,6374
    +DressMeBoots = Draconic,6381;Imperial,6376;Arcana,6385
    +DressMeGloves = Draconic,6380;Imperial,6375;Arcana,6384
    +DressMeWeapons = Draconic_Bow,7577;Shining_Bow,6594;Arcana_Mace,6608
    \ No newline at end of file
    Index: head-src/com/l2jfrozen/Config.java
    ===================================================================
    --- head-src/com/l2jfrozen/Config.java (revision 1132)
    +++ head-src/com/l2jfrozen/Config.java (working copy)
    @@ -2427,6 +2431,13 @@
      public static String FARM2_CUSTOM_MESSAGE;
      public static String PVP1_CUSTOM_MESSAGE;
      public static String PVP2_CUSTOM_MESSAGE;
    + public static boolean ALLOW_DRESS_ME_SYSTEM;
    + public static Map<String, Integer> DRESS_ME_CHESTS = new HashMap<>();
    + public static Map<String, Integer> DRESS_ME_LEGS = new HashMap<>();
    + public static Map<String, Integer> DRESS_ME_BOOTS = new HashMap<>();
    + public static Map<String, Integer> DRESS_ME_GLOVES = new HashMap<>();
    + public static Map<String, Integer> DRESS_ME_WEAPONS = new HashMap<>();
    +
     
      // ============================================================
      public static void loadL2JFrozenConfig()
    @@ -2546,6 +2563,42 @@
      FARM2_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("Farm2CustomMeesage", "You have been teleported to Farm Zone 2!");
      PVP1_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("PvP1CustomMeesage", "You have been teleported to PvP Zone 1!");
      PVP2_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("PvP2CustomMeesage", "You have been teleported to PvP Zone 2!");
    + ALLOW_DRESS_ME_SYSTEM = Boolean.parseBoolean(L2JFrozenSettings.getProperty("AllowDressMeSystem", "false"));
    + String temp = L2JFrozenSettings.getProperty("DressMeChests", "");
    + String[] temp2 = temp.split(";");
    + for (String s : temp2)
    + {
    + String[] t = s.split(",");
    + DRESS_ME_CHESTS.put(t[0], Integer.parseInt(t[1]));
    + }
    + temp = L2JFrozenSettings.getProperty("DressMeLegs", "");
    + temp2 = temp.split(";");
    + for (String s : temp2)
    + {
    + String[] t = s.split(",");
    + DRESS_ME_LEGS.put(t[0], Integer.parseInt(t[1]));
    + }
    + temp = L2JFrozenSettings.getProperty("DressMeBoots", "");
    + temp2 = temp.split(";");
    + for (String s : temp2)
    + {
    + String[] t = s.split(",");
    + DRESS_ME_BOOTS.put(t[0], Integer.parseInt(t[1]));
    + }
    + temp = L2JFrozenSettings.getProperty("DressMeGloves", "");
    + temp2 = temp.split(";");
    + for (String s : temp2)
    + {
    + String[] t = s.split(",");
    + DRESS_ME_GLOVES.put(t[0], Integer.parseInt(t[1]));
    + }
    + temp = L2JFrozenSettings.getProperty("DressMeWeapons", "");
    + temp2 = temp.split(";");
    + for (String s : temp2)
    + {
    + String[] t = s.split(",");
    + DRESS_ME_WEAPONS.put(t[0], Integer.parseInt(t[1]));
    + }
      }
      catch (final Exception e)
      {
    Index: head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java
    ===================================================================
    --- head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (revision 1132)
    +++ head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (working copy)
    @@ -32,7 +30,9 @@
     import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.BankingCmd;
     import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.CTFCmd;
     import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.DMCmd;
    +import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.DressMe;
     import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.FarmPvpCmd;
     import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.OfflineShop;
     import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Online;
    @@ -121,6 +123,14 @@
      registerVoicedCommandHandler(new OfflineShop());
      }
    +
    + if (Config.ALLOW_DRESS_ME_SYSTEM)
    + registerVoicedCommandHandler(new DressMe());
    +
      LOGGER.info("VoicedCommandHandler: Loaded " + _datatable.size() + " handlers.");
     
      }
    Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
    ===================================================================
    --- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (revision 1132)
    +++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (working copy)
    @@ -81,6 +77,7 @@
     import com.l2jfrozen.gameserver.handler.IItemHandler;
     import com.l2jfrozen.gameserver.handler.ItemHandler;
     import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminEditChar;
    +import com.l2jfrozen.gameserver.handler.custom.DressMeData;
     import com.l2jfrozen.gameserver.handler.skillhandlers.SiegeFlag;
     import com.l2jfrozen.gameserver.handler.skillhandlers.StrSiegeAssault;
     import com.l2jfrozen.gameserver.handler.skillhandlers.TakeCastle;
    @@ -305,6 +306,30 @@
      /** The TOGGLE_USE time. */
      protected long TOGGLE_USE = 0;
     
    +    private DressMeData _dressmedata = null;
    + private boolean _dressed = false;
    +
    +
    + public DressMeData getDressMeData()
    + {
    + return _dressmedata;
    + }
    +
    + public void setDressMeData(DressMeData val)
    + {
    + _dressmedata = val;
    + }
    +
    + public boolean isDressMeEnabled()
    + {
    + return _dressed;
    + }
    +
    + public void setDressMeEnabled(boolean val)
    + {
    + _dressed = val;
    + }
    +
      /**
      * Gets the actual status.
      * @return the actual status
    Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
    ===================================================================
    --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java (revision 1132)
    +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java (working copy)
    @@ -20,6 +20,8 @@
      */
     package com.l2jfrozen.gameserver.network.clientpackets;
     
    +import java.util.StringTokenizer;
    +
     import org.apache.log4j.Logger;
     
     import com.l2jfrozen.Config;
    @@ -26,9 +28,13 @@
     import com.l2jfrozen.gameserver.ai.CtrlIntention;
     import com.l2jfrozen.gameserver.communitybbs.CommunityBoard;
     import com.l2jfrozen.gameserver.datatables.sql.AdminCommandAccessRights;
    +import com.l2jfrozen.gameserver.datatables.sql.ItemTable;
     import com.l2jfrozen.gameserver.handler.AdminCommandHandler;
     import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
     import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler;
    +import com.l2jfrozen.gameserver.handler.custom.DressMeData;
    +import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.DressMe;
    +import com.l2jfrozen.gameserver.model.Inventory;
     import com.l2jfrozen.gameserver.model.L2Object;
     import com.l2jfrozen.gameserver.model.L2World;
     import com.l2jfrozen.gameserver.model.actor.instance.L2ClassMasterInstance;
    @@ -117,6 +123,51 @@
     
      ach.useAdminCommand(_command, activeChar);
      }
    + else if (_command.equals("bp_changedressmestatus"))
    + {
    + if (activeChar.isDressMeEnabled())
    + {
    + activeChar.setDressMeEnabled(false);
    + activeChar.broadcastUserInfo();
    + }
    + else
    + {
    + activeChar.setDressMeEnabled(true);
    + activeChar.broadcastUserInfo();
    + }
    +
    + DressMe.sendMainWindow(activeChar);
    + }
    + else if (_command.startsWith("bp_editWindow"))
    + {
    + String bp = _command.substring(14);
    + StringTokenizer st = new StringTokenizer(bp);
    +
    + sendEditWindow(activeChar, st.nextToken());
    + }
    + else if (_command.startsWith("bp_setpart"))
    + {
    + String bp = _command.substring(11);
    + StringTokenizer st = new StringTokenizer(bp);
    +
    + String part = st.nextToken();
    + String type = st.nextToken();
    +
    + setPart(activeChar, part, type);
    + }
    + else if (_command.startsWith("bp_gettarget"))
    + {
    + String bp = _command.substring(13);
    + StringTokenizer st = new StringTokenizer(bp);
    +
    + String part = st.nextToken();
    +
    + stealTarget(activeChar, part);
    + }
    + else if (_command.equals("bp_main"))
    + {
    + DressMe.sendMainWindow(activeChar);
    + }
      else if (_command.equals("come_here") && activeChar.isGM())
      {
      comeHere(activeChar);
    @@ -362,6 +413,303 @@
      activeChar.sendPacket(html);
      }
     
    + public void stealTarget(L2PcInstance p, String part)
    + {
    + if (p.getTarget() == null || !(p.getTarget() instanceof L2PcInstance))
    + {
    + p.sendMessage("Invalid target.");
    + return;
    + }
    +
    + L2PcInstance t = (L2PcInstance)p.getTarget();
    +
    + if (p.getDressMeData() == null)
    + {
    + DressMeData dmd = new DressMeData();
    + p.setDressMeData(dmd);
    + }
    +
    + boolean returnMain = false;
    +
    + switch (part)
    + {
    + case "chest":
    + {
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null)
    + {
    + p.getDressMeData().setChestId(0);
    + }
    + else
    + {
    + p.getDressMeData().setChestId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).getItemId());
    + }
    + break;
    + }
    + case "legs":
    + {
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null)
    + {
    + p.getDressMeData().setLegsId(0);
    + }
    + else
    + {
    + p.getDressMeData().setLegsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).getItemId());
    + }
    + break;
    + }
    + case "gloves":
    + {
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null)
    + {
    + p.getDressMeData().setGlovesId(0);
    + }
    + else
    + {
    + p.getDressMeData().setGlovesId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).getItemId());
    + }
    + break;
    + }
    + case "boots":
    + {
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null)
    + {
    + p.getDressMeData().setBootsId(0);
    + }
    + else
    + {
    + p.getDressMeData().setBootsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).getItemId());
    + }
    + break;
    + }
    + case "weap":
    + {
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
    + {
    + p.getDressMeData().setWeapId(0);
    + }
    + else
    + {
    + p.getDressMeData().setWeapId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).getItemId());
    + }
    + break;
    + }
    + case "all":
    + {
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null)
    + {
    + p.getDressMeData().setChestId(0);
    + }
    + else
    + {
    + p.getDressMeData().setChestId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).getItemId());
    + }
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null)
    + {
    + p.getDressMeData().setLegsId(0);
    + }
    + else
    + {
    + p.getDressMeData().setLegsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).getItemId());
    + }
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null)
    + {
    + p.getDressMeData().setGlovesId(0);
    + }
    + else
    + {
    + p.getDressMeData().setGlovesId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).getItemId());
    + }
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null)
    + {
    + p.getDressMeData().setBootsId(0);
    + }
    + else
    + {
    + p.getDressMeData().setBootsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).getItemId());
    + }
    + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
    + {
    + p.getDressMeData().setWeapId(0);
    + }
    + else
    + {
    + p.getDressMeData().setWeapId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).getItemId());
    + }
    + returnMain = true;
    + break;
    + }
    + }
    +
    + p.broadcastUserInfo();
    + if (!returnMain)
    + sendEditWindow(p, part);
    + else
    + DressMe.sendMainWindow(p);
    + }
    +
    + public void setPart(L2PcInstance p, String part, String type)
    + {
    + if (p.getDressMeData() == null)
    + {
    + DressMeData dmd = new DressMeData();
    + p.setDressMeData(dmd);
    + }
    +
    + switch (part)
    + {
    + case "chest":
    + {
    + if (Config.DRESS_ME_CHESTS.keySet().contains(type))
    + {
    + p.getDressMeData().setChestId(Config.DRESS_ME_CHESTS.get(type));
    + }
    +
    + break;
    + }
    + case "legs":
    + {
    + if (Config.DRESS_ME_LEGS.keySet().contains(type))
    + {
    + p.getDressMeData().setLegsId(Config.DRESS_ME_LEGS.get(type));
    + }
    +
    + break;
    + }
    + case "gloves":
    + {
    + if (Config.DRESS_ME_GLOVES.keySet().contains(type))
    + {
    + p.getDressMeData().setGlovesId(Config.DRESS_ME_GLOVES.get(type));
    + }
    +
    + break;
    + }
    + case "boots":
    + {
    + if (Config.DRESS_ME_BOOTS.keySet().contains(type))
    + {
    + p.getDressMeData().setBootsId(Config.DRESS_ME_BOOTS.get(type));
    + }
    +
    + break;
    + }
    + case "weap":
    + {
    + if (Config.DRESS_ME_WEAPONS.keySet().contains(type))
    + {
    + p.getDressMeData().setWeapId(Config.DRESS_ME_WEAPONS.get(type));
    + }
    +
    + break;
    + }
    + }
    +
    + p.broadcastUserInfo();
    + sendEditWindow(p, part);
    + }
    +
    + public void sendEditWindow(L2PcInstance p, String part)
    + {
    + NpcHtmlMessage htm = new NpcHtmlMessage(0);
    + htm.setFile("./data/html/custom/dressme/edit.htm");
    + htm.replace("%part%", part);
    + switch (part)
    + {
    + case "chest":
    + {
    + if (p.getDressMeData() == null)
    + {
    + htm.replace("%partinfo%", "You have no custom chest.");
    + }
    + else
    + {
    + htm.replace("%partinfo%", p.getDressMeData().getChestId() == 0 ? "You have no custom chest." : ItemTable.getInstance().getTemplate(p.getDressMeData().getChestId()).getName());
    + }
    + String temp = "";
    + for (String s : Config.DRESS_ME_CHESTS.keySet())
    + {
    + temp += s+";";
    + }
    + htm.replace("%dropboxdata%", temp);
    + break;
    + }
    + case "legs":
    + {
    + if (p.getDressMeData() == null)
    + {
    + htm.replace("%partinfo%", "You have no custom legs.");
    + }
    + else
    + {
    + htm.replace("%partinfo%", p.getDressMeData().getLegsId() == 0 ? "You have no custom legs." : ItemTable.getInstance().getTemplate(p.getDressMeData().getLegsId()).getName());
    + }
    + String temp = "";
    + for (String s : Config.DRESS_ME_LEGS.keySet())
    + {
    + temp += s+";";
    + }
    + htm.replace("%dropboxdata%", temp);
    + break;
    + }
    + case "gloves":
    + {
    + if (p.getDressMeData() == null)
    + {
    + htm.replace("%partinfo%", "You have no custom gloves.");
    + }
    + else
    + {
    + htm.replace("%partinfo%", p.getDressMeData().getGlovesId() == 0 ? "You have no custom gloves." : ItemTable.getInstance().getTemplate(p.getDressMeData().getGlovesId()).getName());
    + }
    + String temp = "";
    + for (String s : Config.DRESS_ME_GLOVES.keySet())
    + {
    + temp += s+";";
    + }
    + htm.replace("%dropboxdata%", temp);
    + break;
    + }
    + case "boots":
    + {
    + if (p.getDressMeData() == null)
    + {
    + htm.replace("%partinfo%", "You have no custom boots.");
    + }
    + else
    + {
    + htm.replace("%partinfo%", p.getDressMeData().getBootsId() == 0 ? "You have no custom boots." : ItemTable.getInstance().getTemplate(p.getDressMeData().getBootsId()).getName());
    + }
    + String temp = "";
    + for (String s : Config.DRESS_ME_BOOTS.keySet())
    + {
    + temp += s+";";
    + }
    + htm.replace("%dropboxdata%", temp);
    + break;
    + }
    + case "weap":
    + {
    + if (p.getDressMeData() == null)
    + {
    + htm.replace("%partinfo%", "You have no custom weapon.");
    + }
    + else
    + {
    + htm.replace("%partinfo%", p.getDressMeData().getWeapId() == 0 ? "You have no custom weapon." : ItemTable.getInstance().getTemplate(p.getDressMeData().getWeapId()).getName());
    + }
    + String temp = "";
    + for (String s : Config.DRESS_ME_WEAPONS.keySet())
    + {
    + temp += s+";";
    + }
    + htm.replace("%dropboxdata%", temp);
    + break;
    + }
    + }
    +
    + p.sendPacket(htm);
    + }
    +
      @Override
      public String getType()
      {
    Index: head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java
    ===================================================================
    --- head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java (revision 1132)
    +++ head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java (working copy)
    @@ -230,19 +230,36 @@
      writeD(_activeChar.getBaseClass());
      }
     
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
    - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
    -
    + if (!_activeChar.isDressMeEnabled())
    + {
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
    + }
    + else
    + {
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId()));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
    + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
    + }
      // c6 new h's
      writeH(0x00);
      writeH(0x00);
    Index: head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java
    ===================================================================
    --- head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java (revision 1132)
    +++ head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java (working copy)
    @@ -139,42 +139,83 @@
     
      writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equippe
     
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LRHAND));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR));
    - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FACE));
     
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
    - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE));
    -
    + if (!_activeChar.isDressMeEnabled())
    + {
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FACE));
    +
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE));
    + }
    + else
    + {
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId()));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR));
    + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FACE));
    +
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId()));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId()));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK));
    + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId()));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
    + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE));
    + }
      writeH(0x00);
      writeH(0x00);
      writeH(0x00);
    Index: custom/DressMeData.java
    ===================================================================
    --- custom/DressMeData.java (nonexistent)
    +++ custom/DressMeData.java (working copy)
    @@ -0,0 +1,73 @@
    +package com.l2jfrozen.gameserver.handler.custom;
    +
    +/**
    + * @author Anarchy
    + * @adaptação Tayran.JavaDev
    + *
    + */
    +public class DressMeData
    +{
    + private int chestId,
    + legsId,
    + glovesId,
    + feetId,
    + weapId;
    +
    + public DressMeData()
    + {
    + chestId = 0;
    + legsId = 0;
    + glovesId = 0;
    + feetId = 0;
    + weapId = 0;
    + }
    +
    + public int getChestId()
    + {
    + return chestId;
    + }
    +
    + public int getLegsId()
    + {
    + return legsId;
    + }
    +
    + public int getGlovesId()
    + {
    + return glovesId;
    + }
    +
    + public int getBootsId()
    + {
    + return feetId;
    + }
    +
    + public int getWeapId()
    + {
    + return weapId;
    + }
    +
    + public void setChestId(int val)
    + {
    + chestId = val;
    + }
    +
    + public void setLegsId(int val)
    + {
    + legsId = val;
    + }
    +
    + public void setGlovesId(int val)
    + {
    + glovesId = val;
    + }
    +
    + public void setBootsId(int val)
    + {
    + feetId = val;
    + }
    +
    + public void setWeapId(int val)
    + {
    + weapId = val;
    + }
    +}
    \ No newline at end of file
    Index: voicedcommandhandlers/DressMe.java
    ===================================================================
    --- voicedcommandhandlers/DressMe.java (nonexistent)
    +++ voicedcommandhandlers/DressMe.java (working copy)
    @@ -0,0 +1,58 @@
    +package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;
    +
    +import com.l2jfrozen.gameserver.datatables.sql.ItemTable;
    +import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
    +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
    +import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
    +
    +/**
    + * @author Anarchy
    + * @adaptação Tayran.JavaDev
    + *
    + */
    +public class DressMe implements IVoicedCommandHandler
    +{
    + private static final String[] VOICED_COMMANDS = { "dressme" };
    +
    +
    + @Override
    + public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
    + {
    + if (command.equals("dressme"))
    + {
    + sendMainWindow(activeChar);
    + }
    +
    + return true;
    + }
    +
    + public static void sendMainWindow(L2PcInstance activeChar)
    + {
    + NpcHtmlMessage htm = new NpcHtmlMessage(0);
    + htm.setFile("./data/html/custom/dressme/main.htm");
    + htm.replace("%enabled%", activeChar.isDressMeEnabled() ? "enabled" : "disabled");
    + if (activeChar.getDressMeData() == null)
    + {
    + htm.replace("%chestinfo%", "You have no custom chest.");
    + htm.replace("%legsinfo%", "You have no custom legs.");
    + htm.replace("%bootsinfo%", "You have no custom boots.");
    + htm.replace("%glovesinfo%", "You have no custom gloves.");
    + htm.replace("%weapinfo%", "You have no custom weapon.");
    + }
    + else
    + {
    + htm.replace("%chestinfo%", activeChar.getDressMeData().getChestId() == 0 ? "You have no custom chest." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getChestId()).getName());
    + htm.replace("%legsinfo%", activeChar.getDressMeData().getLegsId() == 0 ? "You have no custom legs." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getLegsId()).getName());
    + htm.replace("%bootsinfo%", activeChar.getDressMeData().getBootsId() == 0 ? "You have no custom boots." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getBootsId()).getName());
    + htm.replace("%glovesinfo%", activeChar.getDressMeData().getGlovesId() == 0 ? "You have no custom gloves." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getGlovesId()).getName());
    + htm.replace("%weapinfo%", activeChar.getDressMeData().getWeapId() == 0 ? "You have no custom weapon." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getWeapId()).getName());
    + }
    +
    + activeChar.sendPacket(htm);
    + }
    +
    + @Override
    + public String[] getVoicedCommandList()
    + {
    + return VOICED_COMMANDS;
    + }
    +}
    \ No newline at end of file
    Index: data\dressme\edit.htm
    ===================================================================
    --- data\dressme\edit.htm (nonexistent)
    +++ data\dressme\edit.htm (working copy)
    @@ -0,0 +1,13 @@
    +<html><body>
    +<center>
    +Current %part%: %partinfo%
    +<br>
    +<combobox width=120 height=17 var=val list=%dropboxdata%>
    +<br1>
    +<a action="bypass -h bp_setpart %part% $val">Set.</a>
    +<br1>
    +<a action="bypass -h bp_gettarget %part%">Get target's.</a>
    +<br>
    +<a action="bypass -h bp_main">Back.</a>
    +</center>
    +</body></html>
    \ No newline at end of file
    Index: data\dressme\main.htm
    ===================================================================
    --- data\dressme\main.htm (nonexistent)
    +++ data\dressme\main.htm (working copy)
    @@ -0,0 +1,32 @@
    +<html><body>
    +<center>
    +Here you can change your appearance!
    +<br>
    +Dress me status is currently <font color="LEVEL">%enabled%</font>.<br1>
    +<a action="bypass -h bp_changedressmestatus">Change status.</a>
    +<br>
    +Your current custom appearance items:
    +<br>
    +</center>
    +Chest: %chestinfo%
    +<br1>
    +<a action="bypass -h bp_editWindow chest">Edit.</a>
    +<br>
    +Legs: %legsinfo%
    +<br1>
    +<a action="bypass -h bp_editWindow legs">Edit.</a>
    +<br>
    +Gloves: %glovesinfo%
    +<br1>
    +<a action="bypass -h bp_editWindow gloves">Edit.</a>
    +<br>
    +Boots: %bootsinfo%
    +<br1>
    +<a action="bypass -h bp_editWindow boots">Edit.</a>
    +<br>
    +Weapon: %weapinfo%
    +<br1>
    +<a action="bypass -h bp_editWindow weap">Edit.</a>
    +<br>
    +<center><a action="bypass -h bp_gettarget all">Get target's appearance.</a></center>
    +</body></html>
    \ No newline at end of file

    y estoy usando un sistema VIP  que encontre en el foro 

    http://l2devsadmins.net/l2devsAdmins2-0-11/index.php?topic=6003.0

    gracias  :elf2_2:
    « Última modificación: Febrero 24, 2019, 07:30:00 pm por ReynalDev »

    Desconectado DrDrugs

    • No Grade
    • *
    • Topic Author
    • Mensajes: 33
    • ar
    • Agradecimientos: 5
    • Cronica: : interlude
    • Revision: 918
    • S.O: Windows 10
    • Serverpack : l2jfrozen 1.5
    Re:L2jFrozen 1.5 como modificar mod dressme para activarlo solo siendo VIP
    « Respuesta #1 en: Febrero 22, 2019, 09:13:12 pm »
    gracias
    Este post tiene 0 agradecimientos
  • Añade a tus favoritos
    intente agregar algo como esto pero no va xD , me da una manito plzzz


    Código: [Seleccionar]
    		if (command.equals("dressme"))
    +if (!player.isVip())
    +{
    +player.sendMessage("no eres vip para usar este comando.");
    +showChatWindow(player, nextWindow);
    +return;
    + }

    Desconectado GoldenDarkness

    • Vip
    • *
    • Mensajes: 284
    • ar
    • Agradecimientos: 95
    • Lineage por religión, no por hobbye o moda \^.^/
    • Cronica: : C6/H5
    • Revision: 380,1118,010
    • S.O: Windows 7
    • Serverpack : aCis,Frozen,Master
    Re:L2jFrozen 1.5 como modificar mod dressme para activarlo solo siendo VIP
    « Respuesta #2 en: Febrero 22, 2019, 11:04:45 pm »
    gracias
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    Por lo que veo
    • Si el jugador no es vip
    • Envia el mensaje
    • Envia ventana de dressme
    • Hace return
    El error lo estas cometiendo al agregar la ventana de dressme dentro de la condicion

    :08:
    Discord: Literal#7884
    La primera si es sencillo y no sos pesado es gratis

    Desconectado DrDrugs

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    Re:L2jFrozen 1.5 como modificar mod dressme para activarlo solo siendo VIP
    « Respuesta #3 en: Febrero 22, 2019, 11:17:11 pm »
    gracias
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    Por lo que veo
    • Si el jugador no es vip
    • Envia el mensaje
    • Envia ventana de dressme
    • Hace return
    El error lo estas cometiendo al agregar la ventana de dressme dentro de la condicion

    mira te soy sincero no entiendo mucho de java pero hago mi esfuerzo y no encuentro ningun comando o algo como ejemplo para guiarme , me ayudas?

    Desconectado Hefester

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    Re:L2jFrozen 1.5 como modificar mod dressme para activarlo solo siendo VIP
    « Respuesta #4 en: Febrero 23, 2019, 12:31:11 am »
    gracias
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  • lo que deberías hacer es "invertir" la condición.
    así:

    Código: [Seleccionar]
    if (command.equals("dressme"))
    +if (player.isVip())
    +{
    +showChatWindow(player, nextWindow);
    +return;
    + }
              + else
                     + {
                     +  player.sendMessage("No eres vip para usar este comando.");
                      + }

    Desconectado DrDrugs

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    Re:L2jFrozen 1.5 como modificar mod dressme para activarlo solo siendo VIP
    « Respuesta #5 en: Febrero 23, 2019, 12:58:09 pm »
    gracias
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  • lo que deberías hacer es "invertir" la condición.
    así:

    Código: [Seleccionar]
    if (command.equals("dressme"))
    +if (player.isVip())
    +{
    +showChatWindow(player, nextWindow);
    +return;
    + }
              + else
                     + {
                     +  player.sendMessage("No eres vip para usar este comando.");
                      + }

    me han salido 2 errores y no se que hacer





    este es el comando dressme.java y lo agrege de esta manera


    Código: [Seleccionar]
    package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;

    import com.l2jfrozen.gameserver.datatables.sql.ItemTable;
    import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
    import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
    import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;

    /**
     * @author Anarchy
     * @adaptação Tayran.JavaDev
     *
     */
    public class DressMe implements IVoicedCommandHandler
    {
    private static final String[] VOICED_COMMANDS = { "dressme" };


    @Override
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
    {
    if (command.equals("dressme"))
    if (activeChar.isVip())
    {
    showChatWindow(activeChar, nextWindow);
    return;
    }
        else
            {
            activeChar.sendMessage("No eres vip para usar este comando.");
            }
    {
    sendMainWindow(activeChar);
    }

    return true;
    }

    public static void sendMainWindow(L2PcInstance activeChar)
    {
    NpcHtmlMessage htm = new NpcHtmlMessage(0);
    htm.setFile("./data/html/custom/dressme/main.htm");
    htm.replace("%enabled%", activeChar.isDressMeEnabled() ? "enabled" : "disabled");
    if (activeChar.getDressMeData() == null)
    {
    htm.replace("%chestinfo%", "You have no custom chest.");
    htm.replace("%legsinfo%", "You have no custom legs.");
    htm.replace("%bootsinfo%", "You have no custom boots.");
    htm.replace("%glovesinfo%", "You have no custom gloves.");
    htm.replace("%weapinfo%", "You have no custom weapon.");
    }
    else
    {
    htm.replace("%chestinfo%", activeChar.getDressMeData().getChestId() == 0 ? "You have no custom chest." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getChestId()).getName());
    htm.replace("%legsinfo%", activeChar.getDressMeData().getLegsId() == 0 ? "You have no custom legs." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getLegsId()).getName());
    htm.replace("%bootsinfo%", activeChar.getDressMeData().getBootsId() == 0 ? "You have no custom boots." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getBootsId()).getName());
    htm.replace("%glovesinfo%", activeChar.getDressMeData().getGlovesId() == 0 ? "You have no custom gloves." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getGlovesId()).getName());
    htm.replace("%weapinfo%", activeChar.getDressMeData().getWeapId() == 0 ? "You have no custom weapon." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getWeapId()).getName());
    }

    activeChar.sendPacket(htm);
    }

    @Override
    public String[] getVoicedCommandList()
    {
    return VOICED_COMMANDS;
    }
    }

    Desconectado Hefester

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    A DrDrugs le gusta este post.

    Re:L2jFrozen 1.5 como modificar mod dressme para activarlo solo siendo VIP
    « Respuesta #6 en: Febrero 23, 2019, 05:50:09 pm »
    gracias
    Este post tiene 1 agradecimientos
    Ayudó a la solución.
  • Añade a tus favoritos
  • Reemplaza esta parte(completa):

    Código: [Seleccionar]
    @Override
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
    {
    if (command.equals("dressme"))
    if (activeChar.isVip())
    {
    showChatWindow(activeChar, nextWindow);
    return;
    }
        else
            {
            activeChar.sendMessage("No eres vip para usar este comando.");
            }
    {
    sendMainWindow(activeChar);
    }

    return true;
    }
    por:

    Código: [Seleccionar]
    @Override
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
    {
    if (command.equals("dressme"))
    {
    if (activeChar.isVip())
    {
    sendMainWindow(activeChar);
    }
    else
    {
    activeChar.sendMessage("No eres vip para usar este comando.");
    }
    }

    return true;
    }

    Desconectado DrDrugs

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    Re:L2jFrozen 1.5 como modificar mod dressme para activarlo solo siendo VIP
    « Respuesta #7 en: Febrero 24, 2019, 05:03:45 pm »
    gracias
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  • Reemplaza esta parte(completa):

    Código: [Seleccionar]
    @Override
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
    {
    if (command.equals("dressme"))
    if (activeChar.isVip())
    {
    showChatWindow(activeChar, nextWindow);
    return;
    }
        else
            {
            activeChar.sendMessage("No eres vip para usar este comando.");
            }
    {
    sendMainWindow(activeChar);
    }

    return true;
    }
    por:

    Código: [Seleccionar]
    @Override
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
    {
    if (command.equals("dressme"))
    {
    if (activeChar.isVip())
    {
    sendMainWindow(activeChar);
    }
    else
    {
    activeChar.sendMessage("No eres vip para usar este comando.");
    }
    }

    return true;
    }

    MIL GRACIAS FUNCIONO @Hefester